Playing with Heavy Rain: The Gamepad and Personal Knowledge
Immersion has long been held in popular thought as one of the defining characteristics of video games (Keogh, 2013). A good game, to many, is one where they can lose themselves within the game and its...
View ArticleWhat I’m Playing Now: This War of Mine
I’ve been guilty of not posting enough on the site. In the hopes of changing that, I’ll be starting a new feature called “What I’m Playing Now,” which will be exactly what it sounds to be. Rather than...
View ArticleIn Search of Transformative Encounters
Over the course of the last couple of years, I’ve slowly drifted away from video games in favour of table-top RPGs. That trend probably started a few years ago when Gaines and I played TTRPGs weekly...
View ArticleWhat I’m Playing Now: Heroes & Generals, and Verdun 1914-1918
Contrary to Gaines, I’m not a big competitive online FPS player. In fact, I’m quite frankly horrible at them. However, there’s a few games in the genre that I’ve lately enjoyed; the first one was...
View ArticleSports Games and Remediation
Brendan Keogh wrote a wonderful article for Reverse Shot on the visual workings of FIFA ’14 and it’s really cool. As someone who plays a ton of different sports games, I’m always excited to see new...
View ArticleWhat I’m Playing Now: Elite Dangerous
I’ve made no secret in the past that I love space sims and that I’m on the lookout for the next Starflight. I’ve tried many games, but none really filled in that particular gap in my heart. Until...
View Article“We Just Want to Make Good Games.”
I’ve been writing a lot for I Search for Traps lately, but through my discussions of table-top RPGs I’ve come across an old question that I’ve encountered when I was studying the world of video games:...
View ArticleWhat I’m Playing Now: Combat Mission Red Thunder
In my ongoing effort to find a hybrid game uniting the best principles of table-top RPGs, wargames, and video games, I’ve been exploring the world of wargames a lot. Specifically, I’ve been following...
View ArticleCriticism and Habits: My Fear of Never Alone
Every Wednesday in high school I went out to do community service that the campus ministry of my Catholic high school facilitated. We would go to nursing homes, care facilities, and homeless shelters,...
View ArticleHype and Nostalgia: Gaming’s Memory Flows
It took me about four hours to find out that double-clicking made Manny Calavera move faster, running instead of the slow walk I had gotten used to. The game had changed there, in an instant, to...
View ArticleFraming Meaning through Play – or – Everybody’s Gone to Film School
*Minor spoilers for Everybody’s Gone to the Rapture to follow, I think.* The perfect shot is a powerful thing – not only in communicating pleasure and meaning to a viewer, but also in the feelings it...
View ArticleLeadership, Rhetoric, and Videogames
I find myself thinking about leadership often. Perhaps I think about leadership because we rhetoricians get press (for good or ill) for a few months every four years when our nation chooses a leader...
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